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Gothic 1 access violation
Gothic 1 access violation











Chest name's colour now indicates whether the chest is emtpy or not.You cannot invite more than one NPC into the arena at the same time anymore.* Whenever a "Guru" appears, a log will be saved automatically.Menus can now be closed pressing the menu's key even if the player had magic "equipped" when opening them.Quest related dialog choices concerning part deliveries of goods have been corrected.* Dialogs concerning success or failure of a quest are now put into the mission log as well.Whetstones can now only be used after the player learned "Hone blade".Tutorials may now be deactivated permanently.* Fleeing NPCs after a revolution will now die instantly when you remove their last health points.

gothic 1 access violation

  • Krush Tarachs, spears and halberds dropped by NPCs are now "worn".* After the message "Not enough reputation" the amount of missing reputation will be displayed as well.
  • When a ranger is being attacked by the player, the rangers nearby will approach to help him out.
  • Chests are now being closed after NPCs used them.
  • NPCs who the player is asked to follow will walk to their designated destination instead of standing around after they get knocked down.
  • The hero does not "stab" NPCs anymore when they already lost their last health points.
  • NPCs in charge of relevant quest items do not flee anymore after a city's liberation but keep fighting.
  • disappear from the game when you delivered them.
  • Rune and Zapotek do not attack anymore when the player picks up ham or wood for a quest.* To decrease the amount of unusable quest items in the inventory, quest items like barrels of fish, firewood, etc.
  • Frozen NPCs and creatures will unfreeze after a while in any case.
  • The hero's death will not cause a "Quest failed"-message anymore.












  • Gothic 1 access violation